Moon

Revision as of 21:59, 20 May 2014 by Kru (talk | contribs) (→‎Geological Features: Spelling error reworded.)
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Moon
Moon.png
Type

Moon

Life support

Habitable

Oxygen

No

Gravity

18%

Orbits

Overworld

Day-night cycle duration

2h 40min (8 Overworld days)

The Moon is the first celestial body that you can reach by using a Tier 1 Rocket. Its surface consists of grayish blocks and is quite flat and bombarded with craters. As you walk on the surface footprints are left behind. Meteors may fall on the Moon.

The Moon's gravity is 18% of the Overworld's and affects players, mobs, arrows and dropped items. The fall damage is also 18% of Overworld's, you need to fall more than 16 m to start getting fall damage, unlike the 3 m on the Overworld (3 m / 0.18 ≈ 16.67 m), and more than 127 m for a fatal fall ((20 HP / 0.18) + 16.67 m ≈ 127.78 m).

The moon is uninhabitable by Overworld creatures due to the lack of Oxygen. On the other hand, you can find Moon Villages, an alien version of Overworld villages.

Moon dimension number is -28.

Prerequisites

Moon can be reached with the use of a Tier 1 Rockets, which can be built at the NASA Workbench. Rockets of higher tiers can be used, but they are more expensive.

Day-night cycle

The moon day-night cycle is 2h 40min long, equaling 8 Overworld days. The daytime on the moon lasts from full moon to new moon (4 Overworld days, equaling 1h 20min) and, logically, the nighttime lasts from new moon to full moon. Since the 1st Overworld night is full moon, you can have a safer landing within the 1st 4 Overworld days, and then the next 4 Overworld days are more dangerous since hostile mobs will be able to spawn in the dark, and so on. If you miss the counting, the moon phases can tell you when it is daytime or nighttime on the moon.

During the nighttime, the environment light levels go very low, allowing hostile mobs to spawn on the surface.

Sky

The Overworld seems to be always fixed high up in the sky and only the Sun moves as the time passes by, but this is not entirely true. In fact the Overworld does move not because of the time but if the player travels away from the Moon's equator line (z = 0). The Overworld apparently moves northward if the player travels southward, and southward if the player travels northward. If the player travels to z = 12,000 or z = -7,000, the Overworld is seen at the horizon line.

Time and Conversions

  • Lunar Sunrise = 1st Overworld day sunrise = /time set 0000 = real time: 00h00min
  • Lunar Noon = 3rd Overworld day sunrise = /time set 48000 = real time: 00h40min
  • Lunar Sunset = 5th Overworld day sunrise = /time set 96000= real time: 01h20min
  • Lunar Midnight = 7th Overworld day sunrise = /time set 144000 = real time: 02h00min
  • Lunar Sunset = 9th Overworld day sunrise = /time set 192000 = real time: 02h40min

Geological Features

The surface of the moon is formed by craters and is covered by Moon Turf. Underneath it there is Moon Dirt, and underneath that you will find Moon Stone. In the lower levels caves with Moon Copper Ore, Moon Tin Ore and Cheese Ore will generate. The moon has no naturally occurring lava.

Sometimes you may also find Fallen Meteors on the surface of the moon.

You can also find man-made holes, which are the entrance to Moon Dungeons.

Structures

The moon features two kinds of generated structures: Moon Villages and the Moon Dungeons.

Mobs

Passive Mobs

The only passive entity that spawns natively and lives on the moon is the Moon Villager. Unlike normal villagers, they cannot trade, and only walk around in their Moon Villages.

Hostile Mobs

At night and under low light levels Evolved Creepers, Evolved Skeletons, Evolved Zombies and Evolved Spiders will spawn.

Bosses

The Moon's boss is the Evolved Skeleton Boss, which is found in the Moon Dungeons.

External Links

Screenshots


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